How to Animate a 3D Model Online

Make a speaker rise, turn, and open using a few keyframes.

Beginner10 min practice

Import the speaker

  • Download the original GLB. In File, enable Import as group and turn off Center imported asset. Choose File → Import Files.
  • Remove the default Cube and Camera; keep Key Light. Select Halo_speaker in the Outliner, choose View → Frame Selected, and switch to Material Preview. Leave room above the cap.

Set up the timeline

  • Show Timeline. Set FPS to 30, Start to 1, and End to 121: a four-second animation. Turn off Loop and Auto Key.
  • A keyframe remembers a pose. The editor creates the motion between keys; here you will insert them manually.

Save the starting pose

  • Keep Halo_speaker selected. At frame 1, open Object properties. Set Location Y to -0.5, Rotation Y to -30°, and Scale X, Y, Z to 0.75.
  • Open Insert Keyframe, set Interpolation to Smooth, then click Transform to record position, rotation, and scale.

Smooth interpolation requires Pro. Linear also works, with constant-speed transitions.

Bring it into place

  • At frame 31, set Location Y and Rotation Y to 0, and Scale X, Y, Z to 1. Insert another Smooth Transform keyframe.
  • Scrub frames 1–31 to see the whole assembly rise and grow.

Add the turn

  • At frame 121, set Rotation Y to 90°. Insert a Smooth Rotation keyframe—not Transform. Position and scale now stay unchanged while the model turns.

Open and close one part

  • At frame 31, expand the group and select Top_cap. Its Location Y is 1.75. Insert a Smooth Position keyframe.
  • At frame 61, set Y to 2.45 and insert Position again. At frame 91, return Y to 1.75 and insert Position.
  • These are the cap’s local coordinates, relative to its parent. Power_button and Status_light follow because they are its children.

Watch the full motion

  • Jump to frame 1 and press Play. Check the entrance, turn, and cap opening. Smooth interpolation softens the transitions.

Keep an animated copy

  • Select Halo_speaker again. In File → Export, choose GLB binary, Scope to Selected, and enable Include animations. Keep all speaker parts visible, then Export.
  • Use File → Save for your working project too. Keep the downloaded GLB as a separate backup.

This is object animation, not a character rig. Other models can use the same workflow with different part names and values.

The Halo desk speaker with its top cap raised in the browser editor and manual keyframes visible in the Timeline.
4-second reveal · Group movement, rotation and scale · Independently animated top cap. Click to enlarge.