How to Edit a 3D Model Online

Import a lamp, change its color, and download your finished model.

Beginner10 min practice

Import the lamp

  • Download the original GLB, then open the editor.
  • In File, enable Import as group. Choose File → Import Files and select the downloaded GLB.

Bring it into view

  • Select Orbit_desk_lamp in the Outliner (top-right object list), then choose View → Frame Selected.
  • Use the eye icons to hide the default Cube and Camera. Keep the light enabled.

Select the shade

  • Switch to Material Preview. Search the Outliner for Shade and select Shade—not Shade_cap.
  • Open the Material tab in the right-hand Properties panel.

Choose a color

  • Click Base Color, enter #EC7659, and confirm. Only the shade turns coral.

Soften the finish

  • Set Roughness to 0.40. Lower values look glossier; higher values look more matte.

Move and undo

  • Clear the Outliner search and select Orbit_desk_lamp again. In Object → Transform, set Location X to 0.7.
  • Use Undo (Ctrl+Z, or ⌘Z on Mac) to move it back. The coral material stays.

Save your working project

  • Choose File → Save to keep the project in this browser. Export a GLB next for a separate copy you can keep.

Browser storage is not a cloud backup. Clearing site data can remove saved projects.

Download the finished lamp

  • Select Orbit_desk_lamp—not just Shade—to include all the parts.
  • In File → Export, set Format to GLB binary and Scope to Selected. Keep Only visible enabled, check the lamp parts are visible, then click Export.
The edited Orbit desk lamp in the browser editor, with a coral shade, teal base, and Material controls showing Roughness 0.400.
Coral shade · Roughness 0.40. Click to enlarge.